The Reliquary system replaces the linear progression track with Diablo IV Gold multiple distinct Reliquaries, each containing themed cosmetic rewards. Players accumulate Favor Tokens by playing the game, which they can spend to unlock items. Though this theoretically offers targeted progression, every reward is also available for purchase using Platinum, the game’s premium currency, and the interface heavily emphasizes spending over earning.
Reddit user Loika was among the first to expose key issues with the system. In their detailed post, they showed how rewards that could be claimed with Favor Tokens are also purchasable with Platinum, with the latter option given prominence on the screen. An example included an armor set costing 15 tokens or 750 Platinum (~$7.50), with the Platinum purchase button placed centrally and without a confirmation prompt-raising concerns about accidental purchases.
Console players face even greater risks. A Reddit post explained that controller button mappings change mid-transaction, switching from claiming a reward to buying with Platinum without clear warning. This confusing input design was validated by GameSpot and suggests an increased chance of unintended real-money spending.
The pricing structure also complicates things. While individual premium Reliquaries cost 500 Platinum each and all three can be bought for 1,500 Platinum, there’s a hidden “Battle Pass Bundle” selling all three for 1,000 Platinum-a better deal. Yet if players buy even one Reliquary separately before discovering the bundle, they lose access to the discounted price for the rest, forcing them to pay full price. This penalizes players who don’t carefully plan their purchases.
The Deluxe Bundle is another point of contention. At 2,800 Platinum-roughly $28-it includes the same armor set from the standard bundle plus a pet and D4 Gold wing cosmetics. Many feel the added items don’t justify the price, sparking complaints about value and fairness.