It's important to take your time here, because the Mastery choice is permanent. Once selected, your class specialization cannot be undone. However, there is some flexibility-Passive Points you've placed within your Mastery tree can be respecced later by Last Epoch gold visiting the appropriate NPC in town. This allows you to refine your build within your chosen specialization without being locked into mistakes forever.

Master Classes for Each Base Class

Every base class in Last Epoch offers three Master Classes. Each one caters to a different playstyle and power fantasy, giving you a wide range of options for both solo and group content. Here's a breakdown of the available choices:

Acolyte

The Acolyte is a spellcaster who leans into dark, forbidden magic. Players drawn to necrotic or shadow-themed abilities will find plenty to explore here. Its three Master Classes are:

Lich: Focused on self-sustain and high-risk, high-reward damage through life-draining abilities.

Necromancer: Specializes in summoning undead minions to fight alongside you.

Warlock: Wields curses and debuffs to weaken enemies while dealing consistent magical damage.

Mage

The Mage represents the archetypal spellcaster, harnessing elemental forces to obliterate enemies. The three Master Classes are:

Runemaster: Masters runes and sigils for strategic spellcasting.

Spellblade: A hybrid melee-mage that enhances weapon strikes with elemental power.

Sorcerer: Specializes in pure destructive magic with powerful elemental spells.

Primalist

Attuned to nature, the Primalist channels primal forces to protect allies and overwhelm foes. Its three Master Classes include:

Shaman: Wields totems and elemental magic tied to storms and nature.

Beastmaster: Relies on animal companions to assist in battle.

Druid: Shapeshifts into powerful forms and balances nature's fury with resilience.

Rogue

For players who prefer stealth, agility, and precision, the Rogue offers fast-paced combat. Its Master Classes are:

Bladedancer: Excels in swift melee attacks with high evasion.

Marksman: Specializes in ranged combat with bows.

Falconer: A tactical fighter who fights alongside a trained falcon.

Sentinel

The Sentinel is the sturdy, defense-focused warrior archetype, often used as a frontline tank. The Master Classes are:

Forge Guard: Master of armored combat, with powerful defenses and strikes.

Void Knight: Harnesses void energy for devastating magical melee attacks.

Paladin: Blends holy power with defensive resilience, offering healing and protection.

Making the Right Choice

When deciding which Mastery to pursue, consider both your preferred playstyle and your long-term goals in the game. Do you enjoy summoning and managing minions? Necromancer might be for you. Prefer to stand toe-to-toe with enemies and soak up damage? Paladin or Forge Guard will feel right at home.

Remember that while your Mastery decision is permanent, there's still room to experiment with your Passive tree and skills within that specialization. This means you don't need to worry about building the "perfect" character immediately-there's flexibility to adjust as you go.

Class Mastery in Last Epoch is a defining step in shaping your character, granting access to abilities that dramatically change how you play. By preparing properly, investing the required Passive Points, and carefully considering your playstyle, buy enough cheap Last Epoch gold to Last Epoch gold for sale help you shape it. You'll unlock the full potential of your chosen base class and carve out a unique identity in the world of Eterra.